![]() Runs great!Ĭompleeted the Game 100% with 1080p graphics pack. Play from the first level to level 14 without any problems. Use Single-core recompiler otherwise it will crash after a few Minutes of playing. Played through different set of levels with no issues, public build used.Ĭrashes when starting "On the Trail of the Great Bird". Played through first few levels with no issues what so ever. Intel Intel Core i7-4790k 4.00GHz 32GB RAM Passed the door problems in the train level by going back and forth between the doors and train carts for 30 seconds. Playable and graphically perfect till the very end. Audio artifact at rare times, mainly when Toadette does Toadette noises. Overclocking ensures these dips stay to a very minimum (at 3.9GHz, haven't seen any dips besides very short ones in lava levels). Haven't seen any bug, the games run at full speed all of the time but few fps dips here and there, although short ones that aren't very noticeable. Previous minor graphic glitch (occasional flicker in certain stages) seems to be fixed.Īdd "emulateSinglePrecision = true" in profile to fix level 1-17 bug (if happened)Īll default settings. Very minor graphic glitches, nearly perfect. Distorted/scratchy sound issue reported by others seems to be cause by increased audio in Cemu's settings. As noted with last version, visual effects cause severe FPS drop. ![]() Sound is much louder than most other games. But horrible sound issues and many graphic bugs. Sound is staticy but comprehendable, although it hurts my earsĪround some objects's borders you see are pixelated. You can use a controller, use mouse for interactions and you can map the mic to a button on your controller. Other than that, the game runs pretty smooth. Very, very minor graphical glitches can happen. You can try to zoom in to get a better fps if that happens. At some demanding levels the fps stays at 15fps and it can crash. Runs usually smooth around 40 - 60 fps but in some demanding levels it can be as low as 15 fps (usually only at some parts of the level). Lag about 1-2 seconds when effects are triggered (explosions, actions, etc) ![]() Game loads, but always crashes at the very beginning of the game, when you walk up the hill and meet with the pink toad. Minor graphical glitches, nothing gamebreaking. Never goes below 30 mostly stays at around 58. So you can't progress any further.įramerate dependant on level. In the third level you need to use the touchscreen of the Wii U GamePad. Skybox and reflections look datamoshed most of the time, but otherwise it runs very well.Ħ0fps in title screen & menus, 40-60fps in-game with much better/stable performance when up close, improved lighting in general/headlamp is now noticeable. Lots of shader issues and framedrops, the game crashed in the second level when i got the 3rd star. Usually runs at 50 FPS, some framedrops, many shader issues, some textures are black (like walls from the side) No major improvements from 1.4.1 (less stutter?) Works pretty well, performance not bad when camera near Toad, sometimes perfect, shader cache stuttering when new effects show up some random crashes background gfx glitches exactly as in Mario Kart 8, probably only on nvidia cards.Ħ0fps in title screen & menus, 20-30fps in-game, improper lighting in general.Ħ0fps in title screen & menus, 25-60fps in-game with much better/stable performance when up close, improper lighting in general. Cemu Emulator 1.12: Captain Toad: Treasure Tracker Testing Testing
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